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OMENSWORN: ORIGIN OF GOBLINKIND

3/25/2023

 
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ORIGIN OF THE GOBLINOIDS: BY HISTORIAN DEMETRIOS

During the Divine Era, Atar created a family of races as a gift to Uthra in an attempt to win her heart. His pride and conceit would never allow him to offer his prized humans to her, so instead he sought to design a race of creatures that personified her traits perfectly instead. The goblinoids. The hobgoblins were the first to be created and were adept in mental prowess and strategy but were prideful. The second were the bugbears, wooly tricksters versatile on both the frontline and behind enemy lines but lazy. Finally, there were the goblins, energetic creatures able to reproduce in vast numbers but small in size. However, they all shared one major flaw - their penchant for mischief and unwavering ambition - which left them susceptible to the sway of other gods, namely Thonath, Karaga, and Drallkhan.
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Thonath's Temptation was the offer of arcane power and the freedom to do as they wished. This appealed to the goblins' desire for unfettered expression and drew some to Thonath's worship. Those who did were blessed with wild, untamed magic and channeled arcane might, often with disastrous consequences.

Karaga's Temptation was the offer of a simple life, living unhindered by any rules and taking whatever one wished. This appealed to the laziness of the bugbears, and they imagined ransacking anything they could find and bullying the weak. Those who turned to Karaga found their devotion rewarded by allowing them to subjugate other goblinoids who worshiped him.

Drallkhan's Temptation was endless war and conquest, catering to the hobgoblins' pride and appealing to their ambitious nature. They imagined conquering lands at their hands, subjugating them to their whims, and ruling by their own will. Those who turned to Drallkhan were taught to use weapons and war magic, which the hobgoblins used to bully their lesser goblinoids.

When Uthra saw the goblinoids, she was appalled. She detested their twisted features and saw them as nothing more than grotesque imitations of herself. Uthra was furious with Atar for creating these creatures, and she vowed to destroy them.
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Uthra went about slaying the goblinoids, using her immense strength and skill in battle to hunt them down. She nearly killed Atar as well, as he pleaded with her to spare his creations. Uthra's rage was sated for a time, and she left Atar alone with the remains of the goblinoids.
​
Despite Uthra's disdain for goblinoids, some of them continued to worship her strength and many still do to this day. They see Uthra as a powerful warrior goddess, and they strive to emulate her in their own way. Uthra, however, remains unimpressed and dismayed that her greatest traits have been used to create such creatures.

​They formed legions of crusaders devout in their faith to defend their civilization, opposed to the anarchy created by the other gods. The religious heterogamy of the goblinoids soon turned them against one another, causing their race’s history to be plagued with wars and crusades against one another, leaving  bloodstained battlefields in their wake.
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Eldritch Spider Goblin Tribe
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Jungle Goblin Raiders
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Bloat Head Swamp Goblin Tribe

THE MONSTROUS GODS OF GOBLINKIND AND BEYOND:

Goblinoid Gods:
  • Karaga.
  • Thonath.
  • ​Drallkhan.
High Blood Gods:
  • Azarak.
  • Morgrath.
  • ​Utharion.
Eldritch Goblin Gods:
  • Yiggoth.
  • Cthonix.
  • ​Vyrkesh.
Ogre Gods:
  • Nyctarion.
  • Thulgrath.
  • ​Xarvaxath.

NORMAL & ELDRITCH GOBLINS

Normal goblinoids are monstrous creatures with squat, hunched bodies that are covered in tough, leathery hides. Their faces are dominated by sharp, pointed teeth that jut out from their wide, gaping mouths. Their eyes are small and beady, flickering with savage intelligence. These goblinoids stand no more than three to four feet in height, but their diminutive size belies their ferocity in battle. They are known for their cunning and quick reflexes, darting in and out of combat with deadly efficiency.
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In contrast, eldritch goblins are a far more terrifying sight to behold. These creatures have been horrendously mutated in different ways, often becoming twisted and malformed by dark, alien magic or their harsh environments. Some have extra limbs or eyes that bulge grotesquely from their misshapen heads. Others have tentacle-like appendages that writhe and lash out at their foes, or grotesque, mutated flesh that oozes pus and bile.

Eldritch goblins infused with alien magics are perhaps the most horrific of all. Their skin is twisted and contorted into strange, otherworldly shapes, as though it is no longer of this world. Their eyes glow with an eerie, sickly light, and they possess powers that are beyond mortal understanding.

THE HIGHER BLOOD: great goblins

PictureHigh Blood "Great Goblin"
Great Goblins are truly fearsome creatures to behold. They stand head and shoulders above the average goblin, with massive, hulking frames that are rippling with muscle. Their skin is tough and leathery, covered in patches of matted fur and rough scales. Huge tusks jut out from their massive jaws, dripping with saliva, and their eyes gleam with a fierce, wild intelligence.

Their arms are thick and powerful, ending in sharp claws that could tear through flesh and bone with ease. They move with a surprising agility for such massive creatures, able to bound and leap with a terrifying speed. Their voices are deep and rumbling, like the growl of an angry beast.

Great Goblins are often seen wielding massive weapons, such as enormous axes or hammers, that are as large as a normal man. With these weapons, they are capable of tearing through entire ranks of soldiers, cleaving through armor and flesh with ease.

But it is not just their size and strength that sets Great Goblins apart. They are called 'high bloods' for a reason - they are blessed by the gods of their race, given a special mark of favor that allows them to lead and conquer in the name of their kind. This mark is often seen as a glowing rune on their forehead or chest, a sign of their divine blessing.
​
Though Great Goblins are extremely rare, their presence is often enough to strike fear into the hearts of their enemies. They are born only to non-eldritch goblins, but when they do arise, they are often seen as the chosen ones, destined to lead their people to glory and conquest. To face a Great Goblin in battle is to face a true monster, one that is capable of tearing normal men limb from limb.

bugbears: THE BRUTAL LOUTS

PictureBugbear Berserker
A bugbear is a terrifying creature that strikes fear into the hearts of many. Its leathery skin is tough and scaly, with a texture reminiscent of crocodile hide. This skin is covered in a dense coat of black and brown fur that is coarse to the touch and bristles when ruffled. The fur grows thicker around the neck, giving the bugbear an almost hunched appearance.
​
The bugbear's bear-like face is the stuff of nightmares. It features a broad snout with a flattened nose, beady black eyes, and small rounded ears. Its sharp teeth gleam in the dim light, revealing a mouth filled with razor-sharp fangs that could easily tear flesh apart. The bugbear's jaws can open wide enough to swallow a human head whole.

As if their fearsome appearance wasn't enough, the bugbear's muscular build is awe-inspiring. Thick cords of muscle bulge under its skin, making it seem like the creature could tear apart a tree with its bare hands. Its arms are long and powerful, ending in hands with sharp claws that can easily shred metal or bone. The bugbear's legs are equally impressive, allowing it to move with incredible speed and agility despite its size.
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At nearly eight feet tall and weighing in at nearly five hundred pounds, the bugbear is a true behemoth. Its size alone is enough to intimidate even the bravest of adventurers. But it's not just the bugbear's size and strength that make it a force to be reckoned with - it's also its temperament.

Bugbears are known for their savage, berserker-like behavior during wartime. They charge into battle without fear, tearing through enemy lines with their claws and teeth. But outside of battle, they prefer to bully and subdue other goblins into serving them. They use their size and strength to intimidate and dominate their prey, often resorting to violence if their demands aren't met.

HOBGOBLINS: THE WARRIORS OF GOBLINKIND

PictureHobgoblin Commander
Hobgoblins are the physical manifestations of warfare. They stand tall and proud, their heads encased in helmets that cover their faces, except for their glowing red eyes that burn like hot coals in the darkness.
​
They are heavily armored from head to toe, with thick plates of metal covering every inch of their bodies. Their armor is adorned with sharp spikes and serrated edges, making them look even more menacing. They wield heavy weapons, such as massive axes or maces, that they swing with incredible force and precision.

But it is not just their size and strength that makes hobgoblin warriors so formidable. They have a mind for strategy and tactics that their lesser kind do not possess. They are highly trained in the art of war, and they use their knowledge to devastating effect on the battlefield. They coordinate their attacks with deadly precision, using flanking maneuvers and ambush tactics to take their enemies by surprise.

In battle, hobgoblin warriors are ruthless and efficient. They show no mercy to their foes, and they fight to the death to protect their comrades and their cause. They are intelligent and cunning, using their wits to outsmart their enemies and gain the upper hand in combat.

Rarely do hobgoblin warriors have eldritch magic users among their ranks. They rely instead on their strength and tactical prowess to win battles. But when they do have access to magic, they use it to devastating effect, unleashing powerful spells that can decimate entire armies.

Overall, hobgoblin warriors are some of the most fearsome creatures on the battlefield. They are powerful, intelligent, and highly skilled in the art of war. Their heavy armor, deadly weapons, and ferocious tactics make them a force to be reckoned with, and few are brave enough to stand against them.


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