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  • Home
  • News & Updates
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    • Omensworn >
      • Campaign Info
      • Setting Information
    • MORTIS >
      • Campaign Info >
        • Campaign Primer
        • Living Campaign
      • Mortis Setting >
        • World Lore
        • Timeline
        • Language & Names
        • Races of Mortis
      • Mortis Basic
      • Mortis Advanced
      • Mortis Conversions >
        • Mortis 5e
        • Mortis AGE
    • Infinite Darkness
  • Community
    • Social Contract
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    • Partners
    • Credits
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    • Ohr Games Trello
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​Kenku


Kenku History & Society

Haunted by an ancient crime, the Kenku were punished to wander the world as vagabonds and thieves, living at the edge of human society, forever marked as untrustworthy. Kenku suffer from a sinister reputation that is not wholly unearned, but a few can prove to be valuable allies.

Ancient Punishment
The Kenku once served an Ancient and Powerful feathered dragon known as Corvaxus. Created through powerful magics as servants to Corvaxus, they served as scouts and explorers, stealing into ancient kingdoms and pilfering gold and other valuables to further build Corvaxus horde. The name of the ancient Kenku Empire is long lost to history, but it's mark upon Ohr is clear, ancient temples, buildings, and cities built high into the sides of mountains and cliff faces, decorated with sparkling jewels and precious metals. According to legend, the Kenku grew greedy, covering the posessions of their creator, and betrayed Corvaxus. Unable to resist the lure of beautiful, sparkling treasure, the kenku descended upon the great dragon in droves during an elaborate ceremony they'd planned as a 'celebration'. Diving down upon Corvaxus, each Kenku buried a blade into the Grand Dragons flesh, opening a thousand cuts that, according to the tale, bled for a thousand days after the death of Corvaxus.
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Unfortunately for the Kenku, their Master survived just long enough to call upon the ancient magics of the land, and curse his creations for their betrayal. First, the kenku's beloved wings withered and fell away from their bodies, leaving them bound to the earth. Corvaxus had given the Kenku flight to serve him, and so he took it away. Second, because their ingenuity and skill had turned towards a traitorous scheme against their patron, the spark of creativity was torn from their souls, no longer would they be allowed to create the beautiful wonders that Corvaxus taught them. Finally, to ensure that the kenku could never again divulge the great secrets that Corvaxus taught them, he took away their voices. Since then, the Kenku have wandered the world, a broken and scattered people. They settle in places that accept them, usually bleak cities that have fallen on hard times and are overrun with crime.

Kenku Traits

Kenku use the same statistics as the Kenku found in Volo's Guide to Monsters for the 5th Edition of Dungeons and Dragons.
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Naming Conventions: Skaven | Kenku [Both found in Fantasy Name Generators]
Adventuring Age: 20-100 (Live to be around 130 years of age.)
Alignment. Kenku tend to favor neutral alignments.
Size. Both kenku males and females stand between 4'5 and 5'0.
The Ohr Gaming Network  is a gaming community focused on fostering a group of mature, intelligent, funny and down to earth players who are more interested in camaraderie over competitiveness. We want the Ohr Gaming Community to be a place for adults that can enjoy socializing with friends as much as they enjoy playing the games themselves.

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