horror_of_ohr___gm_binder.pdf | |
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The spell point system dramatically expands the versatility of a spell-caster. Since he’s no longer tied to using a specific number of spell slots, he can much more easily adapt to situations. In effect, spell points make all classes work more like the sorcerer, and make the sorcerer (or bard) work even more like the sorcerer. In general, spell-casters become more powerful—though they aren’t capable of casting any spell they couldn’t cast before, they are now capable of casting more high-level spells per day and more of whichever spells they need. If a 15th-level cleric needs to cast heal a dozen times during an adventure, he can do that (though not much else).
Cost of spells: Each spell cost 1 Spell Point based on the level that the spell is cast at. I.E. A 1st level spell cost 1 spell point to cast. Top Lethal/Nova: When a caster attempts to cast multiple spells of 3rd level or higher the cost for those spells are increased. This is to represent the exhaustive nature of casting magic in Ohr and the toll it takes on the caster. Keep in mind that it is cumulative! Example: Wizard uses 9 spell points to cast a 9th level spell on his first turn - It costs 9 points to cast. Wizard attempts to cast a 7th level spell on his second turn, this comes at an increased cost of 2 points and 2 more points for every time after that. So instead of costing the normal 7 spell points, it would instead cost 9. Where as a 9th level spell would cost 11. If you attempt to cast ANOTHER spell above 6th level, the spell would cost an additional 4 points, so a 7th level spell would cost 11 and a 9th level spell would cost 13. |
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CHANGED SPELLS:
RESURRECTION RULES
RESURRECTION SPELLS & COMPONENTS:
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The Ohr Gaming Network is a gaming community focused on fostering a group of mature, intelligent, funny and down to earth players who are more interested in camaraderie over competitiveness. We want the Ohr Gaming Community to be a place for adults that can enjoy socializing with friends as much as they enjoy playing the games themselves.
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